| era | |
|---|---|
| format | Book |
| genre | |
| geographic | |
| id | 7f797be2-c0e3-4cbe-a346-e288f9baf72c |
| isbn | 9781501316241 1501316249 |
| issn | |
| language | eng |
| physical | vi, 338 pages :illustrations ;23 cm. |
| publication | – publisher: Bloomsbury Academic an imprint of Bloomsbury Publishing Inc dateOfPublication: 2017 |
| publishDate | 2017 |
| subjects | |
| title | Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer. |
| topic | Alternate reality games. Video games. Shared virtual environments. Educational games. Alternate reality games Educational games Internet games. Shared virtual environments |